Thursday 2 February 2012

Skin Texture Hyper Realistic Reconstructed Sculpture #6 Part 2

Clay Model  copyright  Art Di Lella
Clay model copyright  Art  Di Lella
I'm back again with a few updated images of #6, LO with a twist. I'm still working on the skin texture but it's starting to migrate down to the neck and shoulders. The project has been a bit drawn out because of the experimentation on the skin texture. As I mentioned in earlier posts, children have very soft subtle texture which has similar complexity to an adult subject. The difference lies in it's minute delicacy which means I'm forced to use extremely small tools to cover large areas. I don't use texture stamps because they are difficult to apply over very complex surfaces and their uniformity is inconsistent with real skin texture. Modelling tools are slower but give better control.
Clay Model  copyright  Art Di Lella
Although the addition of the hair is not quite what her actual hair will look like, I thought it was a different way of viewing the sculpture. A bit of foreshadowing. I'm hoping to finish this sculpture model over the next week or so . We'll see.
Next week, I'll be back with  some studio updates as well as a new page. Have a great weekend, Cheers.

2 comments:

  1. Incredible texture on the skin is certainly enhanced by the black and white shots. Just lovely. You asked for feedback on your January 17th post about presenting chronology in a linear series of photos which I just love. It really does make it easier for the lay person to follow process. How on earth did you use that skull with the missing teeth to make that lovely head? Is the skull cast first in order to lay the musculature on it?
    Wonderful stuff Art.

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  2. Thanks Lorraine.
    The simple answer is that's the face that emerged.

    To answer your question in detail,the skull is of a 6-7 year old person. The skull itself yields a fair amount of information about the facial mask. For instance,the skull indicates where all the facial features are to be placed,the approximate size of any the features based on the markings on the bone itself.It can also give some indication whether a person has thick or thin lips,a horizontal,hooked or an upturned nose. The skull can also give some some detail about the eyes.

    Now, here is what it won't tell you. It doesn't give exact details about any of the surface features I'd just mentioned nor does it give exact tissue depth thickness for each individual face.
    The other issue is age. Skulls for juveniles are easier to age because of developmental events which are known such as tooth eruption.

    I guess all that I can claim is that the individuals that I've modeled in this series might have some resemblance to the original persons but I can't prove it.

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